Patch notes 1.0.3.6


Patch note 

 v 1.0.3.6

Minor bug fixes

  • Now at the beginning of the move the check for the possibility of movement works correctly.
  • Potato Graphics has been temporarily removed.
  • The tooltip has been temporarily removed from the "Next Player" button.
  • Fixed a bug when all spectators were displayed information about losing when another player was defeated.
  • Now you can't send spaces without characters to the chat room.
  • Fixed a bug when the green screen at the start of a move was on for the whole move.
  • Removed unnecessary engine plugins that were taking up unnecessary weight of game.
  • The spectator now does not have an inactive indicator for the current chip control mode.

Major bug fixes

  • Fixed a bug where a player could defend their home cell indefinitely and not be defeated.

New features

  • Added a setting responsible for displaying text about your move. 
  • Added a setting responsible for the green flash at the start of the move.
  • The "Next Player" button icon has been changed.
  • Game data is now encrypted and stored differently.
  • A function to move all players to the color slot and start the game has been added for developers.
  • Nicknames can now only be seen by holding TAB.
  • When you point at your chip during your move, it is now highlighted with a white outline.
  • When shot, the laser from the ship to the target is now visible.
    This will help you figure out what killed your chip.
  • In the centre of map, the wall block now has a different texture and can vary in colour.
  • Changed default wall block texture.
  • By holding ALT you can now see the coordinates of the board.
  • With ALT pressed, you can now press LMB to ping a cell.
    This will be visible to all players
  • By holding ALT you can now see the last move of each player.
  • Added a checker of the current version.
    If your game will be different from the version on the server you will know about it. The game will offer to download the latest version.
  • New rule added: "Black MARK".
    If after the turn you could not move your chips, the turn is passed to the next player and your chip is marked with a black marker.
    It is reset if the chip to move.
    The "Black MARK" prohibits the chip rotation.

Files

Rockbelt1036.7z 45 MB
Mar 15, 2024

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